21 May 2012

New Low Level Characters In Mists Of Pandaria

In the World of Warcraft: Mists of Pandaria beta, we're introducing a new technology that will enable players.Blizzard purposefully decided to make the game easier for the casual gamer by adding many quests that could be completed by your self (solo). New Low Level Characters In Mists Of Pandaria This is one of the things that makes WoW so accessible and popular to cheap wow gold new MMO players. And while a nice feature, I have felt from the beginning that Blizzard went too far. This has been reinforced to me several times over the last month or so while leveling a few alts (new low level characters) and even on my main (primary character) a few days ago. So it lead me to write this article about it, to see if other agreed or not.

WoW is too easy to solo or grind through, until way to late in the game (level 55+). It does not promote social, group and cooperative aspects enough at low levels in the game. The only place you really need to group and be social is at the end game stage.

I keep finding that while leveling a lower level character there is almost no reason to group for any quests other than those cheapest wow gold that take you into dungeons (instances). WoW is filled with a huge number of excellent quests for any level, but all this means is that you stick to the easy ones at your level and you can solo them. In the game you almost never see messages asking for groups for anything except instance runs. When I post messages looking for groups for quests, I very rarely get replies. This happens even when playing a sought after class such as a priest or druid.

Even when joining guilds, most players grind or solo to gain experience as fast as possible to level to the end game ff14 gil content and are not very interested in grouping for anything but instances. I have joined large 200+ person guilds on several servers and its all mainly the same. Once in a while there will be questing going on, but most commonly not.

New players and new characters bring an increased demand for many.And then late in the game (level 55+) there is a huge swing in the game dynamic. Almost every quest and any adventuring require you to be in either a group (5 person) or a raid (up to 40 person). This is a huge wow accounts shift in the way the game works and comes as a shock to many players who are new to team work or team communication. This also requires a shift in how you play your character which is difficult for some players to accept.

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Tongzhouseo May0522

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